Mei is a defensive character that focuses on freezing and slowing enemies in close-range combat.
With a self immunity and heal she is able to stay on the front lines longer and render
most enemies fast high damage dealing attacks useless. She is great at using her abilities to provide cover for allies and spilt apart the enemy team.
Great in close-up fights
A lot of crowd control by freezing targets with auto and ult
Self heal and 4 second immunity (able to block all predicatble ults and damage)
Wall and ult used to zone enemys
Suffers in long range combat
Defensive abilities have a high-skill cap to use to their full potential
and can even hurt allies if used incorrectly.
3. BASIC KNOWLEDGE:
left mouse: Endothermic Blaster
Ammo: 200 (20 rps)
Damage: 45 DPS (Freezes after 80 damage)
Frozen for: 1.5 seconds
range: 15 feet
(45 dps (freezes after doing 80 damage)right mouse: Endothermic Blaster
Ammo 200 (25 per shot)
Damage: 22(far away)-75(close-up)
Fire Rate: 1 shot every half a second
Duration: 4 seconds
healing amount: 150
Cooldown: 12 seconds (cooldown starts after full duration or when canceled.
duration 4.5 seconds (cancel with left-mouse)
E: Ice Wall
Duration: 4.5 seconds
Cooldown: 10 seconds
HP Per Pillar: 500 (5 pillars for each ice wall)
Duration: 5 seconds (Freezes at: 3.5 seconds and lasts for the remaining 1.5 seconds)
Cast Time: 1.5 seconds
Damage: 97 total (19.4 DPS)
Range: 8 meter radius
4. ADVANCED KNOWLEDGE:
After 2 seconds of not being able to hit the target the time it will take to freeze gets reset.